Ranked run

Monster Ranger

Run j0dfk9f6f4bzesb · Jul 29, 2026, 6:48 PM

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Patch unknownUpdated Jul 29, 2026, 7:20 PM10 observed rounds
Outcomeunknown
Record64
MMR1456?
Tierdiamond

Trainer effect

Monster Ranger

Start with a random Uncommon monster. Gain another level 1 monster of the same species every 2 days.

Selected team

Round 10

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 29, 2026, 7:20 PM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 1 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage100
Ability / passive

Adjacent allies apply their Ongoing abilities 1 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +100% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock50
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Stellagon

Dragon

Tier 5 · Cost 50

Cooldown6s
Multicast
Damage150
Ongoing

Adjacent allies with no abilities have +2 Multicast.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage120
Ongoing

Adjacent Common allies have +67% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Velocect · Formiqueen
  • Dragon × 2Onsetra · Stellagon
  • Electric × 2Pylong · Electranade

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Formiqueen + Velocect3,670 rounds together · 52% round win association3,670 observed win/loss round results
  • Electranade + Velocect2,322 rounds together · 54% round win association2,322 observed win/loss round results
  • Formiqueen + Onsetra2,113 rounds together · 52% round win association2,113 observed win/loss round results
  • Onsetra + Velocect1,276 rounds together · 47% round win association1,276 observed win/loss round results
  • Stellagon + Velocect1,062 rounds together · 46% round win association1,062 observed win/loss round results
  • Pylong + Velocect956 rounds together · 49% round win association956 observed win/loss round results
  • Formiqueen + Stellagon933 rounds together · 48% round win association933 observed win/loss round results
  • Onsetra + Stellagon874 rounds together · 47% round win association874 observed win/loss round results
  • Formiqueen + Electranade850 rounds together · 51% round win association850 observed win/loss round results
  • Onsetra + Pylong701 rounds together · 49% round win association701 observed win/loss round results
  • Formiqueen + Pylong634 rounds together · 50% round win association634 observed win/loss round results
  • Electranade + Pylong510 rounds together · 45% round win association510 observed win/loss round results
  • Electranade + Onsetra273 rounds together · 34% round win association273 observed win/loss round results
  • Pylong + Stellagon260 rounds together · 49% round win association260 observed win/loss round results
  • Electranade + Stellagon186 rounds together · 32% round win association186 observed win/loss round results

Team toolkit

  • DamageOnsetra: 100 · Pylong: 1 · Stellagon: 150 · Velocect: 25 · Formiqueen: 120
  • ShockPylong: 15 · Electranade: 50

Round inventory

Trinkets

7 trinkets · 6 types

Power Pouch × 2

When you buy an item, give every monster on your team and bench +2 Damage permanently.

Wood Sword

Your monsters have +5 Damage.

Power Crown

Your top middle monster has +20 Damage.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Haste Orb

Your monsters have +15% Cooldown Speed.

Barbell

+5000 max HP.