Ranked run
Lucky Girl
Run 99qyez8a265tcvp · Jul 30, 2026, 5:24 PM
Patch unknownUpdated Jul 30, 2026, 7:56 PM8 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 2
Round result: loss
Patch unknownUpdated Jul 30, 2026, 7:56 PM4 board slots0 trinkets
4 of 6board slots filled
Slot 1Level 1 · Shiny

Joltail
Electric
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Damage1
Shock4
On Battle Start
+1 Shock permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Velocect
BugFlying
Tier 1 · Cost 15
Cooldown3.5s
Multicast2
Damage15
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Brawlmantis
BugFighting
Tier 2 · Cost 30
Cooldown5.5s
Multicast—
Damage50
On Victory
This and Common allies gain +10 Damage permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Magmite
FireRock
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Burn4
Shield40
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Velocect · Brawlmantis
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnMagmite: 4
- DamageJoltail: 1 · Velocect: 15 · Brawlmantis: 50
- ShieldMagmite: 40
- ShockJoltail: 4
Round inventory
Trinkets
0 trinkets · 0 types
No trinkets were observed for this round.
