Ranked run
Lucky Girl
Run 99qyez8a265tcvp · Jul 30, 2026, 5:24 PM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 8
Round result: loss

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Berroon
Tier 2 · Cost 20
The next 2 items in your shop will be Berries. When you use an item, this gains +20 Damage.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +50% Cooldown Speed.
No equipment observed on this monster.

Joltail
Tier 1 · Cost 15
+2 Shock permanently.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Velocect · Formiqueen
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Joltail.
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Joltail.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageVelocect: 20 · Ironcore: 30 · Berroon: 40 · Formiqueen: 120 · Joltail: 2 · Ironcore: 30
- ShockJoltail: 8
Round inventory
Trinkets
5 trinkets · 4 types

Hero's Sword
Your monsters have +12 Damage.

Gold Trophy
On Victory Gain $8.

Power Crown × 2
Your top middle monster has +20 Damage.

Haste Crown
Your top middle monster has +30% Cooldown Speed.
