Ranked run
Swim Coach
Run kglkmfc1co5axtd · Sep 13, 2026, 12:35 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 2
Round result: win

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Rattleghast
Tier 1 · Cost 10
Knockout adjacent allies and gain +5 Poison this battle for each ally Knockout.
No equipment observed on this monster.

Beetbud
Tier 1 · Cost 10
Evolves at level 3.
No equipment observed on this monster.

Beetbud
Tier 1 · Cost 10
Evolves at level 3.
No equipment observed on this monster.

Bunchop
Tier 1 · Cost 15
Your team has +50 HP. On Victory Increase this ability's HP bonus by +100.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fighting × 2Beetbud · Bunchop
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageSwoonet: 30 · Beetbud: 35 · Beetbud: 35 · Bunchop: 100
- HealSwoonet: 30
- PoisonRattleghast: 1
Round inventory
Trinkets
2 trinkets · 2 types

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Bargain Bin
The first Common monster you buy each day is free.
