Ranked run

Masked Man

Run 1f0d3i3ehjn8qqk · Sep 14, 2026, 11:44 AM

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Patch unknownUpdated Sep 14, 2026, 12:37 PM8 observed rounds
Outcomeunknown
Record26
MMR2402?
Tiermaster

Trainer effect

Masked Man

Every 4 days, choose a trainer and gain their ability.

Selected team

Round 6

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 14, 2026, 12:37 PM5 board slots6 trinkets
5 of 6board slots filled
Slot 1Level 1

Sukoi

Water

Tier 2 · Cost 20

Cooldown6s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Sukoi

Water

Tier 2 · Cost 20

Cooldown6s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Nekoffin

CurioGhost

Tier 2 · Cost 20

Cooldown13s
Multicast
Damage500
On Knocked Out

Gain 2 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Nekoffin

CurioGhost

Tier 2 · Cost 20

Cooldown13s
Multicast
Damage250
On Knocked Out

Gain a random non-unique Common Trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Bonshell

GrassRock

Tier 2 · Cost 20

Cooldown7s
Multicast
Shield200
On Cast

+200 Damage and +200 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageNekoffin: 500 · Nekoffin: 250
  • HealSukoi: 80 · Sukoi: 80
  • ShieldBonshell: 200

Round inventory

Trinkets

6 trinkets · 6 types

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Mysterious Mask

Choose a trainer and gain their ability.

Gold Trophy

On Victory Gain $8.

Echo Charm

Your monsters' On Bought abilities activate an additional time.

Gold Bar

Increase Income by $10.

Small Club

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.