Ranked run
Swim Coach
Run tbo9rblq6i75ss1 · Sep 16, 2026, 6:25 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 10
Round result: win

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +120 Damage permanently.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.

Pawsperity
Tier 2 · Cost 25
Gain 3 random non-unique Uncommon Trinkets.
No equipment observed on this monster.

Sarudo
Tier 3 · Cost 35
On Battle Lost Activate the On Victory abilities of adjacent allies 2 time(s).
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 5 for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 2Dollhime · Pawsperity
- Dragon × 2Saberhorn · Draconarch
- Fighting × 2Pawsperity · Sarudo
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageSaberhorn: 100 · Pawsperity: 300 · Sarudo: 200 · Draconarch: 100
- HealSukoi: 80
Round inventory
Trinkets
32 trinkets · 23 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Hero's Sword
Your monsters have +12 Damage.

Boxing Glove × 3
On Victory Your team gains +5 Damage permanently.

Sapphire Ring
Monsters in your shop have +10% Heal.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Gold Nugget × 2
Increase Income by $3.

Gold Trophy × 2
On Victory Gain $8.

Market License × 2
Increase shop rank by 1.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Training Weights
+100 HP

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Wood Sword
Your monsters have +5 Damage.

Earth Crest × 2
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Greedy Gloves × 3
You can take all of the choices from your next Trinket gift.

Fire Bell
Fire monsters in your shop have +5 Burn.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Power Band
Give the first monster you buy each day +20 Damage.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Barbell
+5000 HP

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Rocket Boots
Monsters in your shop gain Flying typing.
