Ranked run
Swim Coach
Run o86ni6exvd531v0 · Jul 27, 2026, 1:14 PM
Patch unknownUpdated Jul 27, 2026, 3:16 PM7 observed rounds

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 1
Round result: win
Patch unknownUpdated Jul 27, 2026, 3:16 PM4 board slots0 trinkets
4 of 6board slots filled
Slot 1Level 1

Mosslug
GrassWater
Tier 1 · Cost 10
Cooldown5s
Multicast—
Heal30
On Cast
+20 Damage for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Dribblet
Water
Tier 1 · Cost 10
Cooldown3.5s
Multicast—
Heal15
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Dribblet
Water
Tier 1 · Cost 10
Cooldown3.5s
Multicast—
Heal15
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1 · Shiny

Bumblebolt
BugElectric
Tier 1 · Cost 10
Cooldown2.5s
Multicast—
Damage3
Shock1
On Cast
+1 Shock for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 2Mosslug · Dribblet
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Bumblebolt + Mosslug610 rounds together · 60% round win association610 observed win/loss round results
- Dribblet + Mosslug573 rounds together · 50% round win association573 observed win/loss round results
- Bumblebolt + Dribblet175 rounds together · 53% round win association175 observed win/loss round results
Team toolkit
- DamageBumblebolt: 3
- HealMosslug: 30 · Dribblet: 15 · Dribblet: 15
- ShockBumblebolt: 1
Round inventory
Trinkets
0 trinkets · 0 types
No trinkets were observed for this round.
