Ranked run
Lucky Girl
Run fy05e93sdrzlqqf · Aug 29, 2026, 5:30 AM
Patch unknownUpdated Aug 29, 2026, 6:06 AM10 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 2
Round result: loss
Patch unknownUpdated Aug 29, 2026, 6:06 AM4 board slots1 trinkets
4 of 6board slots filled
Slot 1Level 1

Magmite
FireRock
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Burn4
Shield40
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Guardiant
Bug
Tier 1 · Cost 15
Cooldown4s
Multicast—
Damage15
Ability / passive
After you buy a Bug monster, this gains +7 Damage.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 2 · Shiny

Venopuff
Toxic
Tier 1 · Cost 15
Cooldown3.5s
Multicast—
Poison8
On Battle Start
+2 Poison permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Gildshell
Bug
Tier 2 · Cost 20
Cooldown2s
Multicast—
Damage1
On Battle Start
+20 Sell Value permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Guardiant · Gildshell
Ability text matches
- Guardiant references BugAfter you buy a Bug monster, this gains +7 Damage.Potential interaction with Gildshell.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnMagmite: 4
- DamageGuardiant: 15 · Gildshell: 1
- PoisonVenopuff: 8
- ShieldMagmite: 40
Round inventory
Trinkets
1 trinkets · 1 types

Gold Trophy
On Victory Gain $8.
