Ranked run
Swim Coach
Run 8ukx8eprj7c26ox · Sep 14, 2026, 3:26 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 10
Round result: win

Faebloom
Tier 6 · Cost 80
Mythical Item may appear in your shop. Ongoing Adjacent allies have +10% Damage per Mythical Item used.
No equipment observed on this monster.

Gaiadrasil
Tier 5 · Cost 60
Exact level stats unavailable.
Has additional Damage equal to 100% of the total Damage of adjacent allies. (Except other Gaiadrasil)
No equipment observed on this monster.

Lignite
Tier 3 · Cost 30
Has additional Damage equal to 30 times this monster's Burn.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Cosmivore
Tier 6 · Cost 80
When rerolling the shop, gain 20% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 35% of debuffs on your team.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 2Faebloom · Gaiadrasil
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnLignite: 3
- DamageFaebloom: 777 · Boomagon: 40 · Cosmivore: 1
- HealSirenade: 200
Round inventory
Trinkets
11 trinkets · 9 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Topaz Amulet
You receive 25% more Shield.

Power Crown
Your top middle monster has +20 Damage.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Mysterious Charm
+25% HP

Mysterious Mask × 3
Choose a trainer and gain their ability.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Echo Bell
When you buy a 0 cost item, use it an additional time.
