Ranked run
Swim Coach
Run 0jw757j8sla9f8z · Sep 14, 2026, 9:11 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 15
Round result: win

Emperooze
Tier 1 · Cost 10
+60 Damage and +60 Heal permanently.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +3 Multicast for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Emperooze · Plunderbird · Torrantler · Aster · Shelldra
- Dragon × 2Draconarch · Shelldra
Ability text matches
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Emperooze, Plunderbird, Aster, Shelldra.
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Emperooze, Plunderbird, Torrantler, Shelldra.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageEmperooze: 36 · Plunderbird: 1 · Draconarch: 100 · Shelldra: 15
- HealEmperooze: 54 · Plunderbird: 35 · Torrantler: 200 · Aster: 40 · Shelldra: 15
Round inventory
Trinkets
15 trinkets · 11 types

Power Band
Give the first monster you buy each day +20 Damage.

Market License
Increase shop rank by 1.

Membership Card
You can use 1 additional Item each day.

Metronome × 3
When your monsters cast, they gain +10 Damage for this battle.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Fancy Sword × 3
Your monsters have +3% Damage for each Trinket you have.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Barbell
+5000 HP

Mighty Bell
Monsters in your shop have +300 Damage.

Upgrade Disc
When you buy a monster, level it up and destroy this.
