Ranked run
Masked Man
Run tp6dkrgldfz9fdo · Sep 5, 2026, 5:47 PM

Trainer effect
Masked Man
Every 4 days, choose a trainer and gain their ability.
Selected team
Round 19
Round result: win

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.
No equipment observed on this monster.

Dryadell
Tier 4 · Cost 45
Trigger the Grass ally above.
No equipment observed on this monster.

Wishwash
Tier 4 · Cost 40
Gain a random non-unique Super Rare Trinket.
No equipment observed on this monster.

Coalem
Tier 4 · Cost 45
Trigger this and gain +30 Shield permanently.
No equipment observed on this monster.

Craghorn
Tier 2 · Cost 30
When you use an item, this gains +120 Damage and Shield.
No equipment observed on this monster.

Berroon
Tier 2 · Cost 20
The next 6 items in your shop will be Berries.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 3Dryadell · Craghorn · Berroon
- Rock × 2Coalem · Craghorn
Ability text matches
- Dryadell references GrassTrigger the Grass ally above.Potential interaction with Craghorn, Berroon.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnCoalem: 20
- DamageDraconarch: 100 · Dryadell: 140 · Craghorn: 80 · Berroon: 160
- HealWishwash: 300
- ShieldCoalem: 450 · Craghorn: 80
Round inventory
Trinkets
64 trinkets · 29 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Mysterious Mask × 4
Choose a trainer and gain their ability.

Membership Card × 2
You can use 1 additional Item each day.

Bug Net
Bug monsters in the shop cost 3 less.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Fire Orb
Your Fire monsters have +3 Burn.

Razor Beak × 6
Your Flying monsters have +1 Multicast.

Speed Crest × 3
Your monsters in the rightmost column have +20% Cooldown Speed.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Topaz Amulet × 2
You receive 25% more Shield.

Warhorn × 2
On Battle Start Your monsters gain +10 Damage permanently.

Sapphire Amulet × 3
You receive 25% more Heal.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Fancy Sword × 3
Your monsters have +3% Damage for each Trinket you have.

Master Crown × 3
Your top middle monster has +80% stats (except Cooldown and Multicast).

Silver Watch × 3
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Power Bell × 2
Monsters in your shop have +25 Damage.

Zenith Stone × 4
When your monsters gain stats, they gain +80% more (except Multicast).

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Blitz Bell × 5
Monsters in your shop have +30% Cooldown Speed.

Mighty Bell × 2
Monsters in your shop have +300 Damage.

Winged Crown
Your top middle monster has +1 Multicast.

Haste Crown × 4
Your top middle monster has +30% Cooldown Speed.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Rainbow Pearl
All monsters in your shop are SHINY.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Metronome × 2
When your monsters cast, they gain +10 Damage for this battle.

Mega Upgrade Disc
When a monster reaches level 3, level it up again and destroy this.
