Ranked run

Masked Man

Run pb11e7vmdy58vhl · Jun 20, 2026, 4:30 AM

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Patch unknownUpdated Jul 25, 2026, 2:11 PM6 observed rounds
Outcomeunknown
Record60
MMR1058?
Tierdiamond

Trainer effect

Masked Man

Every 4 days, choose a trainer and gain their ability.

Selected team

Round 38

Round result: win

Build code unavailable
Patch unknownUpdated Jul 25, 2026, 2:11 PM6 board slots526 trinkets
6 of 6board slots filled
Slot 1Level 3

Aerophim

Flying

Tier 6 · Cost 80

Cooldown6s
Multicast
Damage666
On Cast

Give adjacent allies +3 Multicast permanently and transform them into random monsters of their rarity.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Fumungus

GrassToxic

Tier 4 · Cost 40

Cooldown1.5s
Multicast
Poison12
Ongoing

Has additional Damage equal to 14.4x the Poison on the enemy.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 288% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Reapra

Ghost

Tier 4 · Cost 35

Cooldown2s
Multicast
Damage960
On Cast

Knockout a random enemy.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn60
Shield1,350
On Battle Start

Trigger this and gain +90 Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Sirenade

Water

Tier 4 · Cost 40

Cooldown3s
Multicast
Heal300
On Cast

Remove 50% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Coalem + Reapra189 rounds together · 56% round win association189 observed win/loss round results
  • Coalem + Omnichrome145 rounds together · 71% round win association145 observed win/loss round results
  • Reapra + Sirenade102 rounds together · 57% round win association102 observed win/loss round results
  • Coalem + Sirenade64 rounds together · 56% round win association64 observed win/loss round results
  • Omnichrome + Reapra58 rounds together · 71% round win association58 observed win/loss round results
  • Aerophim + Omnichrome45 rounds together · 64% round win association45 observed win/loss round results
  • Fumungus + Reapra33 rounds together · 45% round win association33 observed win/loss round results
  • Aerophim + Reapra32 rounds together · 66% round win association32 observed win/loss round results
  • Aerophim + Coalem31 rounds together · 81% round win association31 observed win/loss round results
  • Omnichrome + Sirenade24 rounds together · 67% round win association24 observed win/loss round results
  • Coalem + Fumungus15 rounds together · 47% round win association15 observed win/loss round results
  • Aerophim + Fumungus13 rounds together · 46% round win association13 observed win/loss round results
  • Fumungus + Sirenade11 rounds together · 36% round win association11 observed win/loss round results
  • Aerophim + Sirenade10 rounds together · 50% round win association10 observed win/loss round results
  • Fumungus + Omnichrome8 rounds together · 63% round win association8 observed win/loss round results

Team toolkit

  • BurnCoalem: 60
  • DamageAerophim: 666 · Omnichrome: 1 · Reapra: 960
  • HealSirenade: 300
  • PoisonFumungus: 12
  • ShieldCoalem: 1,350

Round inventory

Trinkets

526 trinkets · 34 types

shady contract × 2

Effect unavailable.

Mysterious Mask × 43

Choose a trainer and gain their ability.

Fire Orb × 5

Your Fire monsters have +3 Burn.

Training Weights

+100 HP

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Gold Trophy

On Victory Gain $8.

Sapphire Amulet × 17

You receive 25% more Heal.

Razor Beak × 3

Your Flying monsters have +1 Multicast.

Silver Watch × 7

When a monster levels up, it gains +15% Cooldown Speed.

Excalibur × 15

Your monsters have +350 Damage.

Holy Grail × 17

On Victory Gain $100.

Metronome × 35

When your monster cast, they gain +10 Damage for this battle.

Ultra Duplicator

Whenever you get a Trinket from a gift, gain an additional copy.

Rainbow Pearl × 2

All monsters in your shop are SHINY.

Zenith Stone × 80

When your monsters gain stats, they gain +80% more (except Multicast).

Winged Crown × 2

Your top middle monster has +1 Multicast.

Master Crown × 46

Your top middle monster has +80% stats (except Cooldown and Multicast).

Barbell × 28

+5000 HP

Fancy Sword × 22

Your monsters have +3% for each trinket you have.

Repeater Charm × 2

Your monsters' On Battle Start abilities activate an additional time.

Haste Crown × 24

Your top middle monster has +30% Cooldown Speed.

Haste Orb × 6

Your monsters have +15% Cooldown Speed.

Echo Bell × 28

When you buy a 0 cost item, use it an additional time.

Mighty Bell × 4

Monsters in your shop have +200 Damage.

Warhorn × 24

On Battle Start Your monsters gain +10 Damage permanently.

Mysterious Charm × 2

+25% HP

Membership Card × 4

When you buy an item, +1 free rerolls.

Topaz Amulet × 44

You receive 25% more Shield.

Terrarium × 30

Your Bug monsters have +20% Damage.

Piggy Bank × 2

Gain +$1 for each $10 you have at the end of each day.

Speed Crest × 18

Your monsters in the rightmost column have +20% Cooldown Speed.

Power Bell × 4

Monsters in your shop have +25 Damage.

Blitz Bell × 2

Monsters in your shop have +30% Cooldown Speed.

Mega Upgrade Disc × 4

The next monster to reach level 3 is leveled up again, then destroy this.