Ranked run

Mad Scientist

Run ergi53edyrbsvay · Jul 1, 2026, 3:00 AM

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Patch unknownUpdated Jul 25, 2026, 2:11 PM2 observed rounds
Outcomeunknown
Record11
MMR1408?
Tiermaster

Trainer effect

Mad Scientist

On day 7, transform monsters on your active team into random level 1 Legendary monsters.

Selected team

Round 21

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 2:11 PM6 board slots28 trinkets
6 of 6board slots filled
Slot 1Level 3

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn60
Shield1,350
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Aerophim

Flying

Tier 6 · Cost 80

Cooldown6s
Multicast
Damage666
On Cast

Give adjacent allies +2 Multicast permanently and transform them into random monsters of their rarity.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2 · Shiny

Gaiadrasil

Grass

Tier 5 · Cost 60

Cooldown4.5s
Multicast

Exact level stats unavailable.

Ongoing

Has additional Damage equal to 120% of the total Damage of adjacent allies. (Except other Gaiadrasil)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast2
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Reapra

Ghost

Tier 4 · Cost 35

Cooldown2s
Multicast
Damage120
On Cast

Knockout the enemy opposite of this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 288% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Coalem + Draconarch1,009 rounds together · 55% round win association1,009 observed win/loss round results
  • Draconarch + Omnichrome220 rounds together · 74% round win association220 observed win/loss round results
  • Coalem + Reapra189 rounds together · 56% round win association189 observed win/loss round results
  • Coalem + Omnichrome145 rounds together · 71% round win association145 observed win/loss round results
  • Draconarch + Reapra130 rounds together · 59% round win association130 observed win/loss round results
  • Coalem + Gaiadrasil87 rounds together · 52% round win association87 observed win/loss round results
  • Gaiadrasil + Reapra82 rounds together · 63% round win association82 observed win/loss round results
  • Gaiadrasil + Omnichrome60 rounds together · 75% round win association60 observed win/loss round results
  • Draconarch + Gaiadrasil59 rounds together · 54% round win association59 observed win/loss round results
  • Omnichrome + Reapra58 rounds together · 71% round win association58 observed win/loss round results
  • Aerophim + Omnichrome45 rounds together · 64% round win association45 observed win/loss round results
  • Aerophim + Gaiadrasil33 rounds together · 61% round win association33 observed win/loss round results
  • Aerophim + Reapra32 rounds together · 66% round win association32 observed win/loss round results
  • Aerophim + Coalem31 rounds together · 81% round win association31 observed win/loss round results
  • Aerophim + Draconarch18 rounds together · 72% round win association18 observed win/loss round results

Team toolkit

  • BurnCoalem: 60
  • DamageAerophim: 666 · Draconarch: 100 · Reapra: 120 · Omnichrome: 1
  • ShieldCoalem: 1,350

Round inventory

Trinkets

28 trinkets · 17 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Mighty Bell × 3

Monsters in your shop have +200 Damage.

Power Crown

Your top middle monster has +20 Damage.

Silver Watch × 2

When a monster levels up, it gains +15% Cooldown Speed.

Rainbow Pearl

All monsters in your shop are SHINY.

Haste Orb

Your monsters have +15% Cooldown Speed.

Master Crown

Your top middle monster has +80% stats (except Cooldown and Multicast).

Fancy Sword × 3

Your monsters have +3% for each trinket you have.

Metronome × 3

When your monster cast, they gain +10 Damage for this battle.

Winged Crown

Your top middle monster has +1 Multicast.

Zenith Stone × 3

When your monsters gain stats, they gain +80% more (except Multicast).

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Echo Bell × 2

When you buy a 0 cost item, use it an additional time.

Mysterious Mask

Choose a trainer and gain their ability.