Ranked run
Swim Coach
Run q32zypx5l70gsh3 · Aug 29, 2026, 1:34 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 12
Round result: win

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +2 Multicast for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 35% of debuffs on your team.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies +10 Damage permanently and Protect 1.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $2.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Shelldra · Aster · Sirenade · Plunderbird
Ability text matches
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Shelldra, Sirenade, Plunderbird, Aster.
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Shelldra, Aster, Sirenade, Plunderbird.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShelldra: 15 · Plunderbird: 1
- HealShelldra: 15 · Aster: 40 · Sirenade: 200 · Plunderbird: 55 · Aster: 40
- ShieldCherubble: 100
Round inventory
Trinkets
15 trinkets · 10 types

Gold Trophy
On Victory Gain $8.

Gold Nugget
Increase Income by $3.

Wood Sword × 2
Your monsters have +5 Damage.

Power Crown × 2
Your top middle monster has +20 Damage.

Sapphire Amulet × 2
You receive 25% more Heal.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Mysterious Charm
+25% HP

Warhorn × 3
On Battle Start Your monsters gain +10 Damage permanently.

Haste Orb
Your monsters have +15% Cooldown Speed.

Mysterious Mask
Choose a trainer and gain their ability.
