Ranked run

Bug Catcher

Run 9hmskx66o6aavs0 · Sep 16, 2026, 5:02 AM

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Patch unknownUpdated Sep 16, 2026, 5:50 AM14 observed rounds
Outcomeunknown
Record104
MMR621?
Tiergold

Trainer effect

Bug Catcher

The first Bug monster you buy each day is free.

Selected team

Round 14

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 16, 2026, 5:50 AM6 board slots48 trinkets
6 of 6board slots filled
Slot 1Level 2

Sukoi

Water

Tier 2 · Cost 20

Cooldown3s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Sproach

BugGrass

Tier 3 · Cost 40

Cooldown5.5s
Multicast

Exact level stats unavailable.

Ability / passive

On Bought +90 Damage permanently for each life lost this run.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Vengrieve

Ghost

Tier 5 · Cost 45

Cooldown6s
Multicast

Exact level stats unavailable.

On Cast

Knockout the monster opposite of this and gain their stats for this battle (except Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Tengusto

FightingFlying

Tier 4 · Cost 45

Cooldown4.5s
Multicast2
Damage50
Ongoing

Has an additional +210 Damage for each Badge that you have.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4

Gachapod

Curio

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage2,400
Ability / passive

When this triggers, gain 24 random non-unique Common Trinkets, then improve this ability for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Vengrieve

Ghost

Tier 5 · Cost 45

Cooldown6s
Multicast

Exact level stats unavailable.

On Cast

Knockout the monster opposite of this and gain their stats for this battle (except Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageTengusto: 50 · Gachapod: 2,400
  • HealSukoi: 80

Round inventory

Trinkets

48 trinkets · 30 types

Junk × 2

Does nothing.

Bargain Bin

The first Common monster you buy each day is free.

Gold Trophy × 4

On Victory Gain $8.

Scrap Sword

Your monsters have +2 Damage for each Common Trinket you have.

Bug Net

Bug monsters in the shop cost 3 less.

Rally Flag × 3

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Market License × 2

Increase shop rank by 1.

Earth Crest

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Echo Charm

Your monsters' On Bought abilities activate an additional time.

Mysterious Gem

Your monsters have +20% Damage.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Razor Beak

Your Flying monsters have +1 Multicast.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.

Gold Nugget

Increase Income by $3.

Metronome

When your monsters cast, they gain +10 Damage for this battle.

Training Weights × 3

+100 HP

Power Band

Give the first monster you buy each day +20 Damage.

Poison Orb

Your Toxic monsters have +3 Poison.

Quick Flag × 3

Your monsters in the leftmost column have +5% Cooldown Speed.

Wood Sword × 2

Your monsters have +5 Damage.

Topaz Ring × 2

Monsters in your shop have +10% Shield.

Sapphire Ring × 2

Monsters in your shop have +10% Heal.

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Tempo Charm × 2

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Boxing Glove

On Victory Your team gains +5 Damage permanently.

Giant Club × 2

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).