Ranked run

Monster Ranger

Run 26kpf8xgv6xzjdr · Aug 31, 2026, 7:17 PM

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Patch unknownUpdated Sep 1, 2026, 4:04 AM9 observed rounds
Outcomeunknown
Record36
MMR1866?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 7

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 1, 2026, 4:04 AM5 board slots20 trinkets
5 of 6board slots filled
Slot 1Level 1

Dollhime

Curio

Tier 3 · Cost 40

Cooldown6s
Multicast

Exact level stats unavailable.

Ability / passive

On Trinket Gained +60 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Sukoi

Water

Tier 2 · Cost 20

Cooldown2s
Multicast
Heal80
On Cast

On the first cast, level up all adjacent allies for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage120
On Battle Start

Gain 3 Junk Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Shellter

Rock

Tier 1 · Cost 10

Cooldown6.5s
Multicast
Shield120
On Cast

-20 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Furnadon

CurioFire

Tier 1 · Cost 10

Cooldown5s
Multicast
Burn12
Ongoing

Has an additional +3 Burn for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 3Dollhime · Rubbin · Furnadon

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnFurnadon: 12
  • DamageRubbin: 120
  • HealSukoi: 80
  • ShieldShellter: 120

Round inventory

Trinkets

20 trinkets · 14 types

Gold Trophy × 2

On Victory Gain $8.

Small Club

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Winged Fossil

Your Flying monsters have +25% stats (except Cooldown and Multicast).

Tempo Charm × 3

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Junk × 4

Does nothing.

Boxing Glove

On Victory Your team gains +5 Damage permanently.

Membership Card

You can use 1 additional Item each day.

Poison Bell

Toxic monsters in your shop have +6 Poison.

Power Crown

Your top middle monster has +20 Damage.

Topaz Ring

Monsters in your shop have +10% Shield.

Sapphire Amulet

You receive 25% more Heal.

Power Bell

Monsters in your shop have +25 Damage.

Sea Crest

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Gold Nugget

Increase Income by $3.