Ranked run
Swim Coach
Run qzlf0rb2hqcq4z6 · Jul 4, 2026, 7:10 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 18
Round result: loss

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +24 Multicast and increase this monster's Cooldown by 6 seconds for this battle.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 50% of debuffs on your team.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Torrantler · Sirenade · Plunderbird · Aster
- Dragon × 2Saberhorn · Draconarch
Ability text matches
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Sirenade, Plunderbird, Aster.
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Torrantler, Sirenade, Plunderbird.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageSaberhorn: 100 · Draconarch: 100 · Plunderbird: 1
- HealTorrantler: 200 · Sirenade: 300 · Plunderbird: 55 · Aster: 40
Round inventory
Trinkets
47 trinkets · 19 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Membership Card × 2
You can use 1 additional Item each day.

Market License × 2
Increase shop rank by 1.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Sapphire Amulet
You receive 25% more Heal.

Speed Crest × 3
Your monsters in the rightmost column have +20% Cooldown Speed.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Mysterious Mask
Choose a trainer and gain their ability.

Barbell
+5000 HP

Rainbow Pearl
All monsters in your shop are SHINY.

Master Crown × 7
Your top middle monster has +80% stats (except Cooldown and Multicast).

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Fancy Sword × 2
Your monsters have +3% Damage for each Trinket you have.

Holy Grail × 4
On Victory Gain $100.

Mega Upgrade Disc × 2
When a monster reaches level 3, level it up again and destroy this.

Excalibur × 12
Your monsters have +350 Damage.

Metronome × 2
When your monsters cast, they gain +10 Damage for this battle.
