Ranked run

Lucky Girl

Run usfligywuwp49o2 · Jul 24, 2026, 9:38 PM

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Patch unknownUpdated Jul 25, 2026, 10:36 AM5 observed rounds
Outcomeunknown
Record32
MMR1834?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 12

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 10:36 AM6 board slots5 trinkets
6 of 6board slots filled
Slot 1Level 1

Blazewing

FireFlying

Tier 4 · Cost 35

Cooldown5s
Multicast3
Burn5
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown4.5s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Dryadell

Grass

Tier 4 · Cost 45

Cooldown6s
Multicast
Damage70
On Cast

Trigger the Grass ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Prismagon

Dragon

Tier 4 · Cost 45

Cooldown4.5s
Multicast
Damage100
On Cast

+36 Damage permanently for each unique type on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Prismagon · Saberhorn

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Dirgefin + Dryadell820 rounds together · 66% round win association820 observed win/loss round results
  • Dryadell + Saberhorn794 rounds together · 60% round win association794 observed win/loss round results
  • Dirgefin + Saberhorn526 rounds together · 59% round win association526 observed win/loss round results
  • Dirgefin + Prismagon436 rounds together · 66% round win association436 observed win/loss round results
  • Prismagon + Saberhorn329 rounds together · 63% round win association329 observed win/loss round results
  • Ironcore + Saberhorn255 rounds together · 47% round win association255 observed win/loss round results
  • Dryadell + Prismagon188 rounds together · 65% round win association188 observed win/loss round results
  • Dirgefin + Ironcore147 rounds together · 56% round win association147 observed win/loss round results
  • Blazewing + Dirgefin79 rounds together · 58% round win association79 observed win/loss round results
  • Blazewing + Saberhorn76 rounds together · 55% round win association76 observed win/loss round results
  • Dryadell + Ironcore67 rounds together · 46% round win association67 observed win/loss round results
  • Blazewing + Prismagon50 rounds together · 74% round win association50 observed win/loss round results
  • Blazewing + Dryadell36 rounds together · 56% round win association36 observed win/loss round results
  • Ironcore + Prismagon30 rounds together · 47% round win association30 observed win/loss round results
  • Blazewing + Ironcore11 rounds together · 36% round win association11 observed win/loss round results

Team toolkit

  • BurnBlazewing: 5
  • DamageIroncore: 30 · Dirgefin: 50 · Dryadell: 70 · Prismagon: 100 · Saberhorn: 100
  • HealDirgefin: 100

Round inventory

Trinkets

5 trinkets · 3 types

Power Crown

Your top middle monster has +20 Damage.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Haste Crown × 3

Your top middle monster has +30% Cooldown Speed.