Ranked run
Monster Ranger
Run tmrstu8mta1ae92 · Jul 29, 2026, 12:24 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 13
Round result: win

Pylong
Tier 4 · Cost 40
Ally behind has +200% Shock.
No equipment observed on this monster.

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Adjacent allies have +100% Shock.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3.6 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +24% Cooldown Speed permanently.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +2 Shock for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 3Pylong · Humbolt · Galvanine
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 3.6 second(s). (Ironcore can't receive charge)Potential interaction with Pylong, Humbolt, Pylong, Galvanine.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePylong: 1 · Humbolt: 40 · Pylong: 1 · Ironcore: 30 · Boomagon: 40 · Galvanine: 10
- ShockPylong: 15 · Humbolt: 1 · Pylong: 15 · Galvanine: 6
Round inventory
Trinkets
11 trinkets · 7 types

Membership Card × 2
You can use 1 additional Item each day.

Gold Bar
Increase Income by $10.

Mysterious Mask × 3
Choose a trainer and gain their ability.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Market License × 2
Increase shop rank by 1.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Haste Crown
Your top middle monster has +30% Cooldown Speed.
