Ranked run
Black Belt
Run znf95m22cahvlgz · Sep 14, 2026, 12:18 AM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 8
Round result: win

Ratacomb
Tier 1 · Cost 15
+3 Multicast permanently. Revives itself once per battle.
No equipment observed on this monster.

Rattleghast
Tier 1 · Cost 10
Knockout adjacent allies and gain +15 Poison this battle for each ally Knockout.
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +20 Damage and +20 Heal permanently.
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +20 Damage and +20 Heal permanently.
No equipment observed on this monster.

Kickrane
Tier 3 · Cost 40
This and all your allies gain +20 Damage permanently.
No equipment observed on this monster.

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 2Ratacomb · Rattleghast
- Water × 2Lumijel · Snapscald
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 10
- DamageRatacomb: 60 · Lumijel: 20 · Lumijel: 20 · Kickrane: 30
- HealLumijel: 30 · Lumijel: 30 · Snapscald: 50
- PoisonRattleghast: 1
Round inventory
Trinkets
17 trinkets · 11 types

Fake Diamond
The next time you lose a battle, gain $40.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Quick Bell × 3
Monsters in your shop have +5% Cooldown Speed.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Topaz Ring
Monsters in your shop have +10% Shield.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Training Weights × 2
+100 HP

Gold Trophy × 2
On Victory Gain $8.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.
