Ranked run
Black Belt
Run mw234761wzkj8p8 · Sep 15, 2026, 9:58 PM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 8
Round result: win

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +40% Cooldown Speed permanently.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+360 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fighting × 2Ninflora · Beetdown
- Grass × 2Ninflora · Beetdown
Ability text matches
- Ninflora references GrassThis and your Grass allies gain +40% Cooldown Speed permanently.Potential interaction with Beetdown.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageNinflora: 100 · Beetdown: 126
- HealSukoi: 80
Round inventory
Trinkets
5 trinkets · 3 types

Locked Box × 3
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.
