Ranked run

Swim Coach

Run lw0e18b0b30v64f · Sep 13, 2026, 4:51 AM

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Patch unknownUpdated Sep 13, 2026, 5:52 AM11 observed rounds
Outcomeunknown
Record101
MMR2510?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 10

Round result: win

Build code unavailable
Patch unknownUpdated Sep 13, 2026, 5:52 AM6 board slots13 trinkets
6 of 6board slots filled
Slot 1Level 3

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage60
Heal90
On Battle Start

Allies of level 3 or above gain +60 Damage and +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast6
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Sukoi

Water

Tier 2 · Cost 20

Cooldown2s
Multicast
Heal80
On Cast

On the first cast, level up all adjacent allies for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 7

Kappow

FightingWater

Tier 2 · Cost 30

Cooldown
Multicast

Exact level stats unavailable.

Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn10
Heal60
On Cast

Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +48 Damage and +48 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 6Lumijel · Swoonet · Sukoi · Kappow · Steamscuttle · Dewlotl

Ability text matches

  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Lumijel, Swoonet, Sukoi, Kappow, Dewlotl.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSteamscuttle: 10
  • DamageLumijel: 60 · Swoonet: 30 · Dewlotl: 30
  • HealLumijel: 90 · Swoonet: 30 · Sukoi: 80 · Steamscuttle: 60 · Dewlotl: 30

Round inventory

Trinkets

13 trinkets · 13 types

Gold Nugget

Increase Income by $3.

Locked Box

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Boxing Glove

On Victory Your team gains +5 Damage permanently.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Wood Sword

Your monsters have +5 Damage.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Power Bell

Monsters in your shop have +25 Damage.

Silver Watch

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Ancient Plume

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Mysterious Gem

Your monsters have +20% Damage.

Sapphire Amulet

You receive 25% more Heal.

Gold Trophy

On Victory Gain $8.

Mega Duplicator

Gain 2 additional copies of the next non-unique Trinket from a gift.