Ranked run
Black Belt
Run bbe7y7t5o7b0vbh · Sep 15, 2026, 9:48 PM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 8
Round result: win

Gildshell
Tier 2 · Cost 20
+20 Sell Value permanently.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Gildshell
Tier 2 · Cost 20
+20 Sell Value permanently.
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +20% Cooldown Speed permanently.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+360 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fighting × 2Ninflora · Beetdown
- Grass × 2Ninflora · Beetdown
Ability text matches
- Ninflora references GrassThis and your Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Beetdown.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGildshell: 1 · Gildshell: 1 · Ninflora: 50 · Beetdown: 126
- HealSukoi: 80 · Sukoi: 80
Round inventory
Trinkets
6 trinkets · 4 types

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Rally Flag × 2
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Market License × 2
Increase shop rank by 1.
