Ranked run
Burglar
Run u3qdl6h94i0oq5u · Sep 2, 2026, 3:06 PM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 6
Round result: loss

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain a Junk Trinket.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+200 Damage and +200 Shield for this battle.
No equipment observed on this monster.

Brimtoad
Tier 2 · Cost 30
+5 Burn and +5 Poison permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 2Rubbin · Nekoffin
- Ghost × 2Dirgefin · Nekoffin
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnBrimtoad: 5
- DamageDirgefin: 50 · Rubbin: 40 · Draconarch: 100 · Nekoffin: 500
- HealDirgefin: 100
- PoisonBrimtoad: 5
- ShieldBonshell: 200
Round inventory
Trinkets
14 trinkets · 9 types

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Junk × 3
Does nothing.

Sapphire Ring × 2
Monsters in your shop have +10% Heal.

Wood Sword × 2
Your monsters have +5 Damage.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Fire Bell
Fire monsters in your shop have +5 Burn.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Trophy
On Victory Gain $8.
