Ranked run

Scavenger

Run ktli9jbboj4n2de · Aug 30, 2026, 12:15 PM

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Patch unknownUpdated Aug 31, 2026, 6:53 AM8 observed rounds
Outcomeunknown
Record35
MMR2174?
Tiermaster

Trainer effect

Scavenger

Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.

Selected team

Round 6

Round result: loss

Open in Team Builder
Patch unknownUpdated Aug 31, 2026, 6:53 AM5 board slots33 trinkets
5 of 6board slots filled
Slot 1Level 1

Lamplet

BugFire

Tier 1 · Cost 5

Cooldown2.5s
Multicast
Burn1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Bonshell

GrassRock

Tier 2 · Cost 20

Cooldown7s
Multicast
Shield100
On Cast

+100 Damage and +100 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown7s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage5
On Cast

Charge the ally behind by 1 second(s). (Dracana can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Bonshell

GrassRock

Tier 2 · Cost 20

Cooldown7s
Multicast
Shield200
On Cast

+200 Damage and +200 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Boomagon · Dracana

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnLamplet: 1
  • DamageBoomagon: 40 · Dracana: 5
  • ShieldBonshell: 100 · Bonshell: 200

Round inventory

Trinkets

33 trinkets · 11 types

Junk × 14

Does nothing.

Membership Card × 2

You can use 1 additional Item each day.

Small Club × 2

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Power Crown × 2

Your top middle monster has +20 Damage.

Fire Orb × 2

Your Fire monsters have +3 Burn.

Tempo Charm × 4

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Poison Orb × 2

Your Toxic monsters have +3 Poison.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Power Bell

Monsters in your shop have +25 Damage.

Gold Bar

Increase Income by $10.

Rally Flag × 2

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.