Ranked run
Swim Coach
Run eb6r6wzdvqd3fz1 · Aug 31, 2026, 11:14 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 4
Round result: win

Aviarab
Tier 2 · Cost 20
On Bought Give the next Flying monster you buy +1 Multicast.
No equipment observed on this monster.

Leafleap
Tier 1 · Cost 15
On Bought Give all monsters in the shop +10 Damage for the rest of the run.
No equipment observed on this monster.

Scorubble
Tier 1 · Cost 10
Ability details unavailable.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 1 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Shogapede
Tier 2 · Cost 30
After you buy a Bug monster, this gains +10% Cooldown Speed.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 3Aviarab · Leafleap · Shogapede
- Flying × 2Aviarab · Swoonet
- Toxic × 2Scorubble · Shogapede
Ability text matches
- Aviarab references FlyingOn Bought Give the next Flying monster you buy +1 Multicast.Potential interaction with Swoonet.
- Shogapede references BugAfter you buy a Bug monster, this gains +10% Cooldown Speed.Potential interaction with Aviarab, Leafleap.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageAviarab: 15 · Leafleap: 80 · Dracana: 5 · Swoonet: 30
- HealSwoonet: 30
- PoisonScorubble: 4 · Shogapede: 6
- ShieldScorubble: 60
Round inventory
Trinkets
5 trinkets · 4 types

Rainbow Berry
Your monsters have +4 Damage for each unique type on your team.

Bargain Bin
The first Common monster you buy each day is free.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 2
On Victory Gain $8.
