Ranked run
Scavenger
Run d6pl8yssij96o3a · Aug 28, 2026, 5:23 PM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 15
Round result: loss

Mallogre
Tier 4 · Cost 45
+12 Damage and +12 Shield permanently for each Trinket that you own.
No equipment observed on this monster.

Faebloom
Tier 6 · Cost 80
Mythical Item may appear in your shop. Ongoing Adjacent allies have +360% Damage per Mythical Item used.
No equipment observed on this monster.

Pompummel
Tier 5 · Cost 55
Activate the On Victory ability of adjacent allies.
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
Adjacent allies apply their Ongoing abilities 24 additional time(s).
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +6 Burn for each Trinket that you own.
No equipment observed on this monster.

Pawsperity
Tier 2 · Cost 25
Gain 6 random non-unique Uncommon Trinkets.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 3Mallogre · Furnadon · Pawsperity
- Fighting × 2Pompummel · Pawsperity
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 24
- DamageMallogre: 120 · Faebloom: 777 · Pompummel: 300 · Onsetra: 3,000 · Pawsperity: 600
- ShieldMallogre: 100
Round inventory
Trinkets
329 trinkets · 37 types

Bargain Bin
The first Common monster you buy each day is free.

Rainbow Berry × 2
Your monsters have +4 Damage for each unique type on your team.

Tempo Charm × 12
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Nugget × 12
Increase Income by $3.

Junk × 6
Does nothing.

Gold Bracelet × 8
At the start of each day, give a random monster +8 Sell Value.

Sapphire Ring × 12
Monsters in your shop have +10% Heal.

Gold Trophy × 20
On Victory Gain $8.

Membership Card × 14
You can use 1 additional Item each day.

Small Club × 14
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Topaz Ring × 12
Monsters in your shop have +10% Shield.

Poison Bell × 18
Toxic monsters in your shop have +6 Poison.

Rally Flag × 14
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Poison Orb × 8
Your Toxic monsters have +3 Poison.

Earth Crest × 12
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Razor Beak
Your Flying monsters have +1 Multicast.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Sea Crest × 14
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Fire Orb × 20
Your Fire monsters have +3 Burn.

Quick Flag × 10
Your monsters in the leftmost column have +5% Cooldown Speed.

Mysterious Mask × 2
Choose a trainer and gain their ability.

Locked Box × 6
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Boxing Glove × 14
On Victory Your team gains +5 Damage permanently.

Wood Sword × 10
Your monsters have +5 Damage.

Power Pouch × 14
When you buy an item, give your monsters +2 Damage.

Rainbow Pearl
All monsters in your shop are SHINY.

Training Weights × 6
+100 HP

Quick Bell × 4
Monsters in your shop have +5% Cooldown Speed.

Master Crown
Your top middle monster has +80% stats (except Cooldown and Multicast).

Bug Net
Bug monsters in the shop cost 3 less.

Market License × 18
Increase shop rank by 1.

Power Crown × 14
Your top middle monster has +20 Damage.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Power Band × 8
Give the first monster you buy each day +20 Damage.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Fire Bell × 16
Fire monsters in your shop have +5 Burn.
