Ranked run
Black Belt
Run bszdu6t17xd1uua · Sep 10, 2026, 8:39 PM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 6
Round result: loss

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Blessom
Tier 2 · Cost 20
At the start of each day, monsters in your shop gain +50 Damage.
No equipment observed on this monster.

Aviarab
Tier 2 · Cost 20
On Bought Give the next Flying monster you buy +2 Multicast.
No equipment observed on this monster.

Kickrane
Tier 3 · Cost 40
This and all your allies gain +20 Damage permanently.
No equipment observed on this monster.

Sproach
Tier 3 · Cost 40
Exact level stats unavailable.
On Bought +30 Damage permanently for each life lost this run.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Aviarab · Sproach
- Flying × 2Aviarab · Kickrane
- Grass × 2Blessom · Sproach
Ability text matches
- Aviarab references FlyingOn Bought Give the next Flying monster you buy +2 Multicast.Potential interaction with Kickrane.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBlessom: 50 · Aviarab: 30 · Kickrane: 30
- HealSukoi: 80 · Sukoi: 80
Round inventory
Trinkets
3 trinkets · 2 types

Metal Bat × 2
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Power Crown
Your top middle monster has +20 Damage.
