Ranked run

Masked Man

Run kmbiycccm3op6u8 · Jul 26, 2026, 6:47 PM

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Patch unknownUpdated Jul 27, 2026, 2:50 PM2 observed rounds
Outcomeunknown
Record11
MMR1863?
Tiermaster

Trainer effect

Masked Man

Every 4 days, choose a trainer and gain their ability.

Selected team

Round 12

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 2:50 PM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 3

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn60
Shield1,350
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Aegistruct

Rock

Tier 4 · Cost 45

Cooldown7s
Multicast
Shield150
On Battle Start

Gain Shield for this battle equal to 1x the Shield of adjacent allies. (Except other Aegistruct)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +2 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 5 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2 · Shiny

Geminiss

Rock

Tier 5 · Cost 50

Cooldown10s
Multicast
Shield100
On Cast

Give adjacent allies +120% Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Stalagrove

GrassRock

Tier 3 · Cost 35

Cooldown5.5s
Multicast
Shield60
Ability / passive

When you receive shield, this gains Damage for this battle equal to 30% of the amount shielded.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Rock × 4Coalem · Aegistruct · Geminiss · Stalagrove
  • Dragon × 2Saberhorn · Draconarch

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Coalem + Draconarch1,013 rounds together · 54% round win association1,013 observed win/loss round results
  • Aegistruct + Stalagrove759 rounds together · 61% round win association759 observed win/loss round results
  • Aegistruct + Coalem687 rounds together · 59% round win association687 observed win/loss round results
  • Aegistruct + Draconarch632 rounds together · 65% round win association632 observed win/loss round results
  • Coalem + Stalagrove564 rounds together · 55% round win association564 observed win/loss round results
  • Draconarch + Stalagrove402 rounds together · 63% round win association402 observed win/loss round results
  • Aegistruct + Geminiss376 rounds together · 58% round win association376 observed win/loss round results
  • Geminiss + Stalagrove372 rounds together · 53% round win association372 observed win/loss round results
  • Coalem + Saberhorn336 rounds together · 49% round win association336 observed win/loss round results
  • Coalem + Geminiss312 rounds together · 56% round win association312 observed win/loss round results
  • Saberhorn + Stalagrove254 rounds together · 54% round win association254 observed win/loss round results
  • Geminiss + Saberhorn244 rounds together · 58% round win association244 observed win/loss round results
  • Draconarch + Geminiss207 rounds together · 62% round win association207 observed win/loss round results
  • Draconarch + Saberhorn167 rounds together · 54% round win association167 observed win/loss round results
  • Aegistruct + Saberhorn132 rounds together · 60% round win association132 observed win/loss round results

Team toolkit

  • BurnCoalem: 60
  • DamageSaberhorn: 100 · Draconarch: 100
  • ShieldCoalem: 1,350 · Aegistruct: 150 · Geminiss: 100 · Stalagrove: 60

Round inventory

Trinkets

10 trinkets · 7 types

Gold Trophy × 2

On Victory Gain $8.

Mysterious Mask × 3

Choose a trainer and gain their ability.

Gold Nugget

At the start of each day, gain $3.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Winged Crown

Your top middle monster has +1 Multicast.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.