Ranked run
Black Belt
Run a9t4x8wsznhxjrl · Sep 9, 2026, 10:47 PM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 3
Round result: win

Leafleap
Tier 1 · Cost 15
On Bought Give all monsters in the shop +10 Damage for the rest of the run.
No equipment observed on this monster.

Leafleap
Tier 1 · Cost 15
On Bought Give all monsters in the shop +5 Damage for the rest of the run.
No equipment observed on this monster.

Lamplet
Tier 1 · Cost 5
Ability details unavailable.
No equipment observed on this monster.

Aviarab
Tier 2 · Cost 20
On Bought Give the next Flying monster you buy +1 Multicast.
No equipment observed on this monster.

Beetbud
Tier 1 · Cost 10
Evolves at level 3.
No equipment observed on this monster.

Bunchop
Tier 1 · Cost 15
Your team has +50 HP. On Victory Increase this ability's HP bonus by +50.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 3Leafleap · Lamplet · Aviarab
- Fighting × 2Beetbud · Bunchop
- Grass × 2Leafleap · Beetbud
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnLamplet: 2
- DamageLeafleap: 80 · Leafleap: 40 · Aviarab: 15 · Beetbud: 35 · Bunchop: 50
Round inventory
Trinkets
2 trinkets · 2 types

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Treasure Map
Your next Trinket gift choices are 1 rarity tier higher.
