Ranked run
Lucky Girl
Run 2ibkk9xhxu7v9td · Sep 15, 2026, 2:40 AM
Patch unknownUpdated Sep 15, 2026, 3:56 AM8 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 2
Round result: win
Patch unknownUpdated Sep 15, 2026, 3:56 AM4 board slots0 trinkets
4 of 6board slots filled
Slot 1Level 1

Scorchimp
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn5
Damage5
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Magmite
FireRock
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Burn4
Shield40
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1 · Shiny

Cinderfly
BugFire
Tier 2 · Cost 30
Cooldown5s
Multicast—
Burn6
Ability / passive
After you buy a Bug monster, this gains +12% Cooldown Speed.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Stingarde
Bug
Tier 1 · Cost 10
Cooldown6s
Multicast—
Damage150
On Cast
Knockout self.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 3Scorchimp · Magmite · Cinderfly
- Bug × 2Cinderfly · Stingarde
Ability text matches
- Cinderfly references BugAfter you buy a Bug monster, this gains +12% Cooldown Speed.Potential interaction with Stingarde.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnScorchimp: 5 · Magmite: 4 · Cinderfly: 6
- DamageScorchimp: 5 · Stingarde: 150
- ShieldMagmite: 40
Round inventory
Trinkets
0 trinkets · 0 types
No trinkets were observed for this round.
