Ranked run
Lucky Girl
Run cputglk9uf63f7h · Jul 28, 2026, 2:12 PM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 11
Round result: win

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Bumblebolt
Tier 1 · Cost 10
+3 Shock for this battle.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +67% Cooldown Speed.
No equipment observed on this monster.

Frizzly
Tier 2 · Cost 25
Trigger this and gain +2 Shock permanently.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 3Bumblebolt · Formiqueen · Velocect
- Electric × 2Bumblebolt · Frizzly
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Bumblebolt, Frizzly.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Bumblebolt + Velocect3,417 rounds together · 58% round win association3,417 observed win/loss round results
- Formiqueen + Velocect3,194 rounds together · 53% round win association3,194 observed win/loss round results
- Cherubble + Formiqueen2,809 rounds together · 54% round win association2,809 observed win/loss round results
- Cherubble + Velocect2,176 rounds together · 53% round win association2,176 observed win/loss round results
- Bumblebolt + Formiqueen1,754 rounds together · 56% round win association1,754 observed win/loss round results
- Frizzly + Velocect1,161 rounds together · 52% round win association1,161 observed win/loss round results
- Bumblebolt + Cherubble1,033 rounds together · 57% round win association1,033 observed win/loss round results
- Ironcore + Velocect783 rounds together · 47% round win association783 observed win/loss round results
- Bumblebolt + Ironcore636 rounds together · 53% round win association636 observed win/loss round results
- Formiqueen + Ironcore472 rounds together · 50% round win association472 observed win/loss round results
- Bumblebolt + Frizzly433 rounds together · 54% round win association433 observed win/loss round results
- Frizzly + Ironcore407 rounds together · 43% round win association407 observed win/loss round results
- Cherubble + Ironcore371 rounds together · 48% round win association371 observed win/loss round results
- Formiqueen + Frizzly231 rounds together · 44% round win association231 observed win/loss round results
- Cherubble + Frizzly155 rounds together · 45% round win association155 observed win/loss round results
Team toolkit
- DamageIroncore: 30 · Bumblebolt: 9 · Formiqueen: 120 · Frizzly: 1 · Velocect: 20
- ShieldCherubble: 100
- ShockBumblebolt: 3 · Frizzly: 16
Round inventory
Trinkets
10 trinkets · 8 types

Hero's Sword
Your monsters have +12 Damage.

Wood Sword × 2
Your monsters have +5 Damage.

Meteorite
On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Power Band × 2
Give the first monster you buy each day +20 Damage.

Terrarium
Your Bug monsters have +20% Damage.

Haste Orb
Your monsters have +15% Cooldown Speed.

Silver Watch
When a monster levels up, it gains +15% Cooldown Speed.
