Ranked run

Redhead

Run 5l3163l8xqy591n · Jul 28, 2026, 1:52 PM

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Patch unknownUpdated Jul 28, 2026, 3:52 PM1 observed rounds
Outcomeunknown
Record01
MMR1356?
Tiermaster

Trainer effect

Redhead

On Victory Give your Fire monsters +2 Burn permanently.

Selected team

Round 13

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 3:52 PM6 board slots9 trinkets
6 of 6board slots filled
Slot 1Level 2

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn10
On Cast

Give the ally above +4 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn20
Shield450
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Blixie

Fire

Tier 5 · Cost 55

Cooldown6s
Multicast
Burn30
On Cast

Give the Fire ally behind {multiplier}this monster's Burn for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Lignite

Fire

Tier 3 · Cost 30

Cooldown4s
Multicast
Burn3
Ongoing

Has additional Damage equal to 45 times this monster's Burn.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Blazewing

FireFlying

Tier 4 · Cost 35

Cooldown5s
Multicast5
Burn5
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 6Magmalith · Coalem · Sunsage · Blixie · Lignite · Blazewing

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Magmalith, Coalem, Blixie, Lignite, Blazewing.
  • Blixie references FireGive the Fire ally behind {multiplier}this monster's Burn for this battle.Potential interaction with Magmalith, Coalem, Sunsage, Lignite, Blazewing.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Lignite + Magmalith481 rounds together · 42% round win association481 observed win/loss round results
  • Coalem + Magmalith461 rounds together · 38% round win association461 observed win/loss round results
  • Blixie + Coalem362 rounds together · 31% round win association362 observed win/loss round results
  • Blixie + Magmalith319 rounds together · 30% round win association319 observed win/loss round results
  • Blixie + Lignite317 rounds together · 38% round win association317 observed win/loss round results
  • Blazewing + Magmalith239 rounds together · 36% round win association239 observed win/loss round results
  • Blazewing + Blixie195 rounds together · 27% round win association195 observed win/loss round results
  • Coalem + Lignite188 rounds together · 32% round win association188 observed win/loss round results
  • Blazewing + Coalem160 rounds together · 41% round win association160 observed win/loss round results
  • Blazewing + Lignite107 rounds together · 27% round win association107 observed win/loss round results
  • Magmalith + Sunsage65 rounds together · 34% round win association65 observed win/loss round results
  • Lignite + Sunsage55 rounds together · 40% round win association55 observed win/loss round results
  • Blazewing + Sunsage15 rounds together · 40% round win association15 observed win/loss round results
  • Coalem + Sunsage7 rounds together · 43% round win association7 observed win/loss round results
  • Blixie + Sunsage1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • BurnMagmalith: 10 · Coalem: 20 · Sunsage: 15 · Blixie: 30 · Lignite: 3 · Blazewing: 5
  • DamageSunsage: 15
  • ShieldCoalem: 450

Round inventory

Trinkets

9 trinkets · 8 types

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Fire Orb

Your Fire monsters have +3 Burn.

Gold Trophy

On Victory Gain $8.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Razor Beak

Your Flying monsters have +1 Multicast.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.