Ranked run

Chef

Run rthswun62fgactp · Aug 26, 2026, 1:24 PM

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Patch unknownUpdated Aug 27, 2026, 4:36 AM19 observed rounds
Outcomeunknown
Record163
MMR1249?
Tiermaster

Trainer effect

Chef

Your singled-typed monsters gain Fire typing. Your Fire monsters have +2 Burn.

Selected team

Round 30

Round result: win

Build code unavailable
Patch unknownUpdated Aug 27, 2026, 4:36 AM6 board slots280 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast24
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast2
Burn18
Damage18
On Battle Start

For each Fire ally, this gains +24% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Celestia

Dragon

Tier 4 · Cost 30

Cooldown6.5s
Multicast
Damage3,120
On Battle Start

Disable abilities of enemy Ongoing monsters in this row.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage160
On Battle Start

The next 6 items in your shop will be Berries. When you use an item, this gains +60 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Coalem

FireRock

Tier 4 · Cost 45

Cooldown5s
Multicast
Burn240
Shield5,400
On Battle Start

Trigger this and gain +540 Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2 · Shiny

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Mythical Item may appear in your shop. Ongoing Adjacent allies have +24% Damage per Mythical Item used.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Draconarch · Celestia
  • Fire × 2Sunsage · Coalem
  • Grass × 2Berroon · Faebloom

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +24% Cooldown Speed permanently.Potential interaction with Coalem.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSunsage: 18 · Coalem: 240
  • DamageDraconarch: 100 · Sunsage: 18 · Celestia: 3,120 · Berroon: 160 · Faebloom: 777
  • ShieldCoalem: 5,400

Round inventory

Trinkets

280 trinkets · 27 types

Quick Bell × 4

Monsters in your shop have +5% Cooldown Speed.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Mysterious Gem

Your monsters have +20% Damage.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Membership Card

You can use 1 additional Item each day.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Gold Trophy

On Victory Gain $8.

Fire Orb

Your Fire monsters have +3 Burn.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Metronome × 3

When your monsters cast, they gain +10 Damage for this battle.

Winged Crown

Your top middle monster has +1 Multicast.

Mysterious Mask × 12

Choose a trainer and gain their ability.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Fancy Sword × 47

Your monsters have +3% Damage for each Trinket you have.

Blitz Bell × 3

Monsters in your shop have +30% Cooldown Speed.

Haste Orb × 5

Your monsters have +15% Cooldown Speed.

Rainbow Pearl

All monsters in your shop are SHINY.

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

Zenith Stone × 40

When your monsters gain stats, they gain +80% more (except Multicast).

Master Crown × 66

Your top middle monster has +80% stats (except Cooldown and Multicast).

Excalibur × 56

Your monsters have +350 Damage.

Holy Grail × 12

On Victory Gain $100.

Mighty Bell × 2

Monsters in your shop have +300 Damage.

Barbell × 10

+5000 HP

Mega Upgrade Disc × 5

When a monster reaches level 3, level it up again and destroy this.