Ranked run
Swim Coach
Run uiphb33gt97d13a · Aug 29, 2026, 12:50 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 12
Round result: win

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Tsunamere
Tier 5 · Cost 55
Level up all adjacent allies for this battle (max level 3).
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Rhizuka
Tier 3 · Cost 30
Trigger this when an ally applies Shield. (Except other Rhizuka)
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Sukoi · Tsunamere · Dewlotl · Steamscuttle · Swoonet
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Sukoi, Tsunamere, Dewlotl, Swoonet.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 15
- DamageDewlotl: 30 · Rhizuka: 200 · Swoonet: 30
- HealSukoi: 80 · Tsunamere: 400 · Dewlotl: 30 · Steamscuttle: 90 · Swoonet: 30
Round inventory
Trinkets
17 trinkets · 15 types

Bargain Bin
The first Common monster you buy each day is free.

Winged Fossil
Your Flying monsters have +25% stats (except Cooldown and Multicast).

Boxing Glove × 3
On Victory Your team gains +5 Damage permanently.

Gold Trophy
On Victory Gain $8.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Gold-o-matic
Increase Income by $30.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Winged Crown
Your top middle monster has +1 Multicast.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).
