Ranked run
Swim Coach
Run uc0mhiyu9r1ehw5 · Aug 29, 2026, 4:25 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 10
Round result: win

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 1 additional time(s).
No equipment observed on this monster.

Orcana
Tier 4 · Cost 45
Has an additional +400 Damage and +400 Heal for each ally of level 3 or above.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Snapscald · Steamscuttle · Orcana · Swoonet
- Fire × 3Snapscald · Steamscuttle · Furnadon
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Furnadon.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Orcana, Swoonet.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 10 · Steamscuttle: 15 · Furnadon: 12
- DamageOnsetra: 100 · Swoonet: 30
- HealSnapscald: 50 · Steamscuttle: 90 · Orcana: 200 · Swoonet: 30
Round inventory
Trinkets
17 trinkets · 11 types

Bargain Bin
The first Common monster you buy each day is free.

Quick Flag × 5
Your monsters in the leftmost column have +5% Cooldown Speed.

Hero's Sword
Your monsters have +12 Damage.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold Nugget
Increase Income by $3.

Gold Trophy
On Victory Gain $8.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Warhorn × 3
On Battle Start Your monsters gain +10 Damage permanently.

Haste Orb
Your monsters have +15% Cooldown Speed.
