Ranked run
Monster Ranger
Run s46jprcq7pwvayy · Aug 29, 2026, 3:55 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 12
Round result: win

Onsetra
Tier 5 · Cost 50
Adjacent allies apply their Ongoing abilities 1 additional time(s).
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +1% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +40% Cooldown Speed for this battle.
No equipment observed on this monster.

Rattleghast
Tier 1 · Cost 10
Knockout adjacent allies and gain +10 Poison this battle for each ally Knockout.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +100 Shield and +100 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Danuki
Tier 4 · Cost 50
On ally knockout, this gains 100% of their Damage for this battle. (Except other Danuki)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 4Shikitsune · Rattleghast · Petrirex · Danuki
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageOnsetra: 100 · Shrinell: 320 · Shikitsune: 100 · Petrirex: 100 · Danuki: 40
- PoisonRattleghast: 1
Round inventory
Trinkets
45 trinkets · 22 types

Junk × 9
Does nothing.

Rainbow Berry
Your monsters have +4 Damage for each unique type on your team.

Membership Card
You can use 1 additional Item each day.

Market License
Increase shop rank by 1.

Topaz Ring × 4
Monsters in your shop have +10% Shield.

Boxing Glove × 3
On Victory Your team gains +5 Damage permanently.

Power Pouch × 4
When you buy an item, give your monsters +2 Damage.

Wood Sword × 2
Your monsters have +5 Damage.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Training Weights × 3
+100 HP

Gold Trophy × 2
On Victory Gain $8.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Bargain Bin
The first Common monster you buy each day is free.

Barbell × 2
+5000 HP

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Gold Nugget × 2
Increase Income by $3.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Rocket Boots
Monsters in your shop gain Flying typing.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Haste Orb
Your monsters have +15% Cooldown Speed.
