Ranked run
Burglar
Run npw78cddk5hvbtb · Aug 29, 2026, 3:28 PM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 10
Round result: loss

Sproach
Tier 3 · Cost 40
Exact level stats unavailable.
On Bought +60 Damage permanently for each life lost this run.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 5 for this battle.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +10% Cooldown Speed permanently.
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +40% Cooldown Speed permanently.
No equipment observed on this monster.

Sproach
Tier 3 · Cost 40
Exact level stats unavailable.
On Bought +30 Damage permanently for each life lost this run.
No equipment observed on this monster.

Fernfowl
Tier 5 · Cost 60
Evolve after your team deals 15000 non-status Damage.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 4Sproach · Ginsage · Ninflora · Fernfowl
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Sproach, Ninflora, Sproach, Fernfowl.
- Ninflora references GrassThis and your Grass allies gain +40% Cooldown Speed permanently.Potential interaction with Sproach, Ginsage, Sproach, Fernfowl.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDraconarch: 100 · Ginsage: 150 · Ninflora: 100 · Fernfowl: 100
Round inventory
Trinkets
21 trinkets · 19 types

Junk × 2
Does nothing.

Hero's Sword
Your monsters have +12 Damage.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Training Weights
+100 HP

Wood Sword
Your monsters have +5 Damage.

Sapphire Ring
Monsters in your shop have +10% Heal.

Gold Bar
Increase Income by $10.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Poison Orb
Your Toxic monsters have +3 Poison.

Power Band
Give the first monster you buy each day +20 Damage.

Market License
Increase shop rank by 1.

Razor Beak
Your Flying monsters have +1 Multicast.

Mysterious Mask
Choose a trainer and gain their ability.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Purple Incense
The next 5 shops will contain only Super Rare monsters.
