Ranked run
Swim Coach
Run k20pzmpfv20grpm · Aug 29, 2026, 2:38 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 5
Round result: win

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Aviarab
Tier 2 · Cost 20
On Bought Give the next Flying monster you buy +1 Multicast.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Kappow
Tier 2 · Cost 30
Level up. This can level up indefinitely.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Dewlotl · Sukoi · Swoonet · Kappow
- Flying × 2Swoonet · Aviarab
Ability text matches
- Aviarab references FlyingOn Bought Give the next Flying monster you buy +1 Multicast.Potential interaction with Swoonet, Swoonet.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDewlotl: 30 · Swoonet: 30 · Aviarab: 15 · Swoonet: 30 · Kappow: 50
- HealDewlotl: 30 · Sukoi: 80 · Swoonet: 30 · Swoonet: 30
Round inventory
Trinkets
5 trinkets · 4 types

Winged Fossil
Your Flying monsters have +25% stats (except Cooldown and Multicast).

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 2
On Victory Gain $8.

Fire Bell
Fire monsters in your shop have +5 Burn.
