Ranked run
Chef
Run 9g0h4290y1fnik9 · Aug 28, 2026, 8:14 PM

Trainer effect
Chef
Your singled-typed monsters gain Fire typing. Your Fire monsters have +2 Burn.
Selected team
Round 10
Round result: loss

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +120 Damage permanently.
No equipment observed on this monster.

Fernfowl
Tier 5 · Cost 60
Evolve after your team deals 15000 non-status Damage.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain a Junk Trinket.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 2Dollhime · Rubbin
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle.
- Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 10 · Steamscuttle: 5
- DamageBoomagon: 40 · Fernfowl: 100 · Rubbin: 40
- HealSteamscuttle: 60 · Steamscuttle: 30
Round inventory
Trinkets
14 trinkets · 12 types

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Bug Net
Bug monsters in the shop cost 3 less.

Hero's Sword
Your monsters have +12 Damage.

Membership Card × 2
You can use 1 additional Item each day.

Gold Bar
Increase Income by $10.

Fire Orb × 2
Your Fire monsters have +3 Burn.

Power Band
Give the first monster you buy each day +20 Damage.

Fire Bell
Fire monsters in your shop have +5 Burn.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Fool's Gold
Increase Income by $15. The shop no longer stocks Item.
