Ranked run
Swim Coach
Run iq5vem30q0jyb26 · Aug 23, 2026, 5:30 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 7
Round result: win

Gildshell
Tier 2 · Cost 20
+20 Sell Value permanently.
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Ally behind has +100% Shock.
No equipment observed on this monster.

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +1 Multicast for this battle.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Gildshell · Velocect
- Electric × 2Pylong · Electranade
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGildshell: 1 · Pylong: 1 · Shelldra: 15 · Velocect: 25
- HealShelldra: 15
- ShieldCherubble: 100
- ShockPylong: 15 · Electranade: 56
Round inventory
Trinkets
8 trinkets · 5 types

Gold Trophy × 4
On Victory Gain $8.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold Bar
Increase Income by $10.

Power Band
Give the first monster you buy each day +20 Damage.

Power Pouch
When you buy an item, give your monsters +2 Damage.
