Ranked run

Swim Coach

Run iq5vem30q0jyb26 · Aug 23, 2026, 5:30 AM

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Patch unknownUpdated Aug 23, 2026, 5:42 AM3 observed rounds
Outcomeunknown
Record12
MMR1966?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 9

Round result: loss

Open in Team Builder
Patch unknownUpdated Aug 23, 2026, 5:42 AM6 board slots8 trinkets
6 of 6board slots filled
Slot 1Level 3

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4.0 seconds, +3 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +100% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock56
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4.0 seconds, +1 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 2Pylong · Electranade

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageShelldra: 15 · Pylong: 1 · Shelldra: 15 · Velocect: 25
  • HealShelldra: 15 · Shelldra: 15
  • ShieldCherubble: 100
  • ShockPylong: 15 · Electranade: 56

Round inventory

Trinkets

8 trinkets · 5 types

Gold Trophy × 4

On Victory Gain $8.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Gold Bar

Increase Income by $10.

Power Band

Give the first monster you buy each day +20 Damage.

Power Pouch

When you buy an item, give your monsters +2 Damage.