Ranked run

Swim Coach

Run czm3vhaxlx2qypl · Jul 25, 2026, 2:25 AM

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Patch unknownUpdated Jul 25, 2026, 1:31 PM4 observed rounds
Outcomeunknown
Record31
MMR1537?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 17

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 1:31 PM6 board slots24 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage300
Ability / passive

Adjacent allies apply their Ongoing abilities 3 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +100% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown3s
Multicast
Damage60
Ability / passive

Whenever an ally inflicts Shock, Charge this by 2 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +300% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Formiqueen · Bumblebolt
  • Electric × 2Pylong · Bumblebolt
  • Steel × 2Clawnetic · Ironcore

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Pylong, Bumblebolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Formiqueen + Onsetra1,795 rounds together · 53% round win association1,795 observed win/loss round results
  • Bumblebolt + Formiqueen1,680 rounds together · 57% round win association1,680 observed win/loss round results
  • Ironcore + Pylong643 rounds together · 50% round win association643 observed win/loss round results
  • Bumblebolt + Ironcore619 rounds together · 53% round win association619 observed win/loss round results
  • Bumblebolt + Onsetra609 rounds together · 55% round win association609 observed win/loss round results
  • Onsetra + Pylong572 rounds together · 49% round win association572 observed win/loss round results
  • Bumblebolt + Pylong551 rounds together · 55% round win association551 observed win/loss round results
  • Formiqueen + Pylong539 rounds together · 50% round win association539 observed win/loss round results
  • Formiqueen + Ironcore459 rounds together · 50% round win association459 observed win/loss round results
  • Clawnetic + Ironcore375 rounds together · 49% round win association375 observed win/loss round results
  • Ironcore + Onsetra281 rounds together · 51% round win association281 observed win/loss round results
  • Clawnetic + Pylong228 rounds together · 43% round win association228 observed win/loss round results
  • Bumblebolt + Clawnetic227 rounds together · 43% round win association227 observed win/loss round results
  • Clawnetic + Formiqueen142 rounds together · 42% round win association142 observed win/loss round results
  • Clawnetic + Onsetra125 rounds together · 47% round win association125 observed win/loss round results

Team toolkit

  • DamageOnsetra: 300 · Formiqueen: 180 · Clawnetic: 60 · Pylong: 1 · Bumblebolt: 9 · Ironcore: 30
  • ShockPylong: 15 · Bumblebolt: 3

Round inventory

Trinkets

24 trinkets · 14 types

Gold Nugget × 2

At the start of each day, gain $3.

Power Crown × 3

Your top middle monster has +20 Damage.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Warhorn × 4

On Battle Start Your monsters gain +10 Damage permanently.

Gold Trophy

On Victory Gain $8.

Wood Sword

Your monsters have +5 Damage.

Haste Crown × 3

Your top middle monster has +30% Cooldown Speed.

Mysterious Mask × 2

Choose a trainer and gain their ability.

Holy Grail

On Victory Gain $100.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Winged Crown

Your top middle monster has +1 Multicast.

Terrarium

Your Bug monsters have +20% Damage.

Rainbow Pearl

All monsters in your shop are SHINY.

Mega Duplicator

Gain 2 additional copies of the next Trinket you get from a gift.