Ranked run
Painter
Run rloiavonz6j7sx6 · Sep 16, 2026, 6:00 AM

Trainer effect
Painter
Random species will be painted with every type this run.
Selected team
Round 14
Round result: win

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +10% Cooldown Speed permanently.
No equipment observed on this monster.

Sproutquill
Tier 5 · Cost 60
Evolve after your team deals 10000 non-status Damage.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 6 seconds for this battle.
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +60% Cooldown Speed permanently.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +20% Cooldown Speed permanently.
No equipment observed on this monster.

Pyrokami
Tier 3 · Cost 25
+20 Burn for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 3Ginsage · Sproutquill · Ninflora
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Sproutquill, Ninflora, Ginsage.
- Ninflora references GrassThis and your Grass allies gain +60% Cooldown Speed permanently.Potential interaction with Ginsage, Sproutquill, Ginsage.
- Ginsage references GrassAdjacent Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Ginsage, Sproutquill, Ninflora.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnPyrokami: 10
- DamageGinsage: 150 · Sproutquill: 100 · Saberhorn: 100 · Ninflora: 150 · Ginsage: 300
Round inventory
Trinkets
27 trinkets · 18 types

Junk × 9
Does nothing.

Wood Sword
Your monsters have +5 Damage.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Trophy × 2
On Victory Gain $8.

Bargain Bin
The first Common monster you buy each day is free.

Training Weights
+100 HP

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Power Band
Give the first monster you buy each day +20 Damage.

Grow Lamp
Your Grass monsters only need 2 copies to level up.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Haste Orb
Your monsters have +15% Cooldown Speed.

Barbell
+5000 HP

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Gold Incense
The next 5 shops will contain only Legendary monsters.
