Ranked run

Swim Coach

Run 80dszjlc6ybv1za · Jul 26, 2026, 2:11 AM

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Patch unknownUpdated Jul 26, 2026, 12:50 PM1 observed rounds
Outcomeunknown
Record01
MMR1732?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 13

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 12:50 PM6 board slots14 trinkets
6 of 6board slots filled
Slot 1Level 3

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +3 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast4
Damage1
Heal55
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage15
On Cast

Charge ally behind by 3 second(s) and give this +5% Cooldown Speed for this battle. (Dracana cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast3
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal300
On Cast

Remove 50% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Shelldra · Aster · Plunderbird · Torrantler · Sirenade
  • Dragon × 2Shelldra · Dracana

Ability text matches

  • Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Shelldra, Plunderbird, Torrantler, Sirenade.
  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Shelldra, Aster, Plunderbird, Sirenade.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Aster + Plunderbird1,145 rounds together · 51% round win association1,145 observed win/loss round results
  • Aster + Shelldra678 rounds together · 50% round win association678 observed win/loss round results
  • Plunderbird + Shelldra633 rounds together · 51% round win association633 observed win/loss round results
  • Aster + Sirenade501 rounds together · 53% round win association501 observed win/loss round results
  • Plunderbird + Sirenade473 rounds together · 56% round win association473 observed win/loss round results
  • Plunderbird + Torrantler467 rounds together · 58% round win association467 observed win/loss round results
  • Shelldra + Torrantler452 rounds together · 53% round win association452 observed win/loss round results
  • Aster + Torrantler445 rounds together · 59% round win association445 observed win/loss round results
  • Dracana + Plunderbird424 rounds together · 44% round win association424 observed win/loss round results
  • Sirenade + Torrantler389 rounds together · 54% round win association389 observed win/loss round results
  • Shelldra + Sirenade383 rounds together · 51% round win association383 observed win/loss round results
  • Dracana + Shelldra191 rounds together · 47% round win association191 observed win/loss round results
  • Dracana + Sirenade186 rounds together · 55% round win association186 observed win/loss round results
  • Aster + Dracana182 rounds together · 46% round win association182 observed win/loss round results
  • Dracana + Torrantler147 rounds together · 55% round win association147 observed win/loss round results

Team toolkit

  • DamageShelldra: 15 · Plunderbird: 1 · Dracana: 15
  • HealShelldra: 15 · Aster: 40 · Plunderbird: 55 · Torrantler: 200 · Sirenade: 300

Round inventory

Trinkets

14 trinkets · 11 types

Rainbow Berry

Your monsters have +4 Damage for each unique type on your team.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Gold Trophy

On Victory Gain $8.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Mysterious Gem

Your monsters have +20% Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Warhorn × 2

On Battle Start Your monsters gain +10 Damage permanently.

Haste Orb × 3

Your monsters have +15% Cooldown Speed.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Fancy Sword

Your monsters have +3% for each trinket you have.

Winged Crown

Your top middle monster has +1 Multicast.