Ranked run
Swim Coach
Run 80dszjlc6ybv1za · Jul 26, 2026, 2:11 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 13
Round result: loss

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +3 Multicast for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 3 second(s) and give this +5% Cooldown Speed for this battle. (Dracana can't receive charge)
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 50% of debuffs on your team.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Shelldra · Aster · Plunderbird · Torrantler · Sirenade
- Dragon × 2Shelldra · Dracana
Ability text matches
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Shelldra, Plunderbird, Torrantler, Sirenade.
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Shelldra, Aster, Plunderbird, Sirenade.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShelldra: 15 · Plunderbird: 1 · Dracana: 15
- HealShelldra: 15 · Aster: 40 · Plunderbird: 55 · Torrantler: 200 · Sirenade: 300
Round inventory
Trinkets
14 trinkets · 11 types

Rainbow Berry
Your monsters have +4 Damage for each unique type on your team.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy
On Victory Gain $8.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Mysterious Gem
Your monsters have +20% Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Warhorn × 2
On Battle Start Your monsters gain +10 Damage permanently.

Haste Orb × 3
Your monsters have +15% Cooldown Speed.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Winged Crown
Your top middle monster has +1 Multicast.
