Ranked run

Musician

Run ljr2i6ixiz0ydm4 · Jul 28, 2026, 5:27 AM

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Patch unknownUpdated Jul 28, 2026, 8:20 AM6 observed rounds
Outcomeunknown
Record33
MMR1642?
Tiermaster

Trainer effect

Musician

If you have exactly 1 Electric monster on your team, it will have +150% Shock.

Selected team

Round 11

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 8:20 AM6 board slots6 trinkets
6 of 6board slots filled
Slot 1Level 2

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 2.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown3s
Multicast
Damage60
Ability / passive

Whenever an ally inflicts Shock, Charge this by 1 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage10
On Cast

Charge ally behind by 2 second(s). (Dracana cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast3
Damage40
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Stellagon

Dragon

Tier 5 · Cost 50

Cooldown6s
Multicast
Damage150
Ongoing

Adjacent allies with no abilities have +2 Multicast.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Dracana · Stellagon
  • Steel × 2Ironcore · Clawnetic

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Humbolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Berroon + Dracana1,114 rounds together · 66% round win association1,114 observed win/loss round results
  • Humbolt + Ironcore886 rounds together · 48% round win association886 observed win/loss round results
  • Clawnetic + Ironcore388 rounds together · 49% round win association388 observed win/loss round results
  • Humbolt + Stellagon318 rounds together · 52% round win association318 observed win/loss round results
  • Clawnetic + Humbolt277 rounds together · 48% round win association277 observed win/loss round results
  • Ironcore + Stellagon276 rounds together · 47% round win association276 observed win/loss round results
  • Dracana + Ironcore270 rounds together · 49% round win association270 observed win/loss round results
  • Berroon + Humbolt257 rounds together · 54% round win association257 observed win/loss round results
  • Berroon + Stellagon181 rounds together · 54% round win association181 observed win/loss round results
  • Berroon + Ironcore173 rounds together · 50% round win association173 observed win/loss round results
  • Dracana + Stellagon143 rounds together · 42% round win association143 observed win/loss round results
  • Dracana + Humbolt142 rounds together · 55% round win association142 observed win/loss round results
  • Clawnetic + Dracana103 rounds together · 46% round win association103 observed win/loss round results
  • Clawnetic + Stellagon94 rounds together · 48% round win association94 observed win/loss round results
  • Berroon + Clawnetic36 rounds together · 53% round win association36 observed win/loss round results

Team toolkit

  • DamageBerroon: 40 · Ironcore: 30 · Clawnetic: 60 · Dracana: 10 · Humbolt: 40 · Stellagon: 150
  • ShockHumbolt: 1

Round inventory

Trinkets

6 trinkets · 3 types

Gold Nugget

At the start of each day, gain $3.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Silver Watch × 4

When a monster levels up, it gains +15% Cooldown Speed.