Ranked run
Lucky Girl
Run 9owsn2qz0y0riq6 · Jul 25, 2026, 9:12 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 12
Round result: loss

Frizzly
Tier 2 · Cost 25
Trigger this and gain +2 Shock permanently.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies +10 Damage permanently and Protect 1.
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Adjacent allies have +200% Shock.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 3Frizzly · Humbolt · Pylong
- Flying × 2Velocect · Humbolt
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Frizzly, Humbolt, Pylong.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Cherubble + Velocect2,176 rounds together · 53% round win association2,176 observed win/loss round results
- Frizzly + Velocect1,161 rounds together · 52% round win association1,161 observed win/loss round results
- Humbolt + Ironcore867 rounds together · 48% round win association867 observed win/loss round results
- Pylong + Velocect824 rounds together · 49% round win association824 observed win/loss round results
- Ironcore + Velocect783 rounds together · 47% round win association783 observed win/loss round results
- Ironcore + Pylong648 rounds together · 50% round win association648 observed win/loss round results
- Humbolt + Velocect574 rounds together · 47% round win association574 observed win/loss round results
- Humbolt + Pylong558 rounds together · 51% round win association558 observed win/loss round results
- Cherubble + Pylong534 rounds together · 48% round win association534 observed win/loss round results
- Frizzly + Ironcore407 rounds together · 43% round win association407 observed win/loss round results
- Frizzly + Humbolt372 rounds together · 45% round win association372 observed win/loss round results
- Cherubble + Ironcore371 rounds together · 48% round win association371 observed win/loss round results
- Frizzly + Pylong291 rounds together · 42% round win association291 observed win/loss round results
- Cherubble + Humbolt244 rounds together · 55% round win association244 observed win/loss round results
- Cherubble + Frizzly155 rounds together · 45% round win association155 observed win/loss round results
Team toolkit
- DamageFrizzly: 1 · Ironcore: 30 · Velocect: 10 · Humbolt: 40 · Pylong: 1
- ShieldCherubble: 100
- ShockFrizzly: 16 · Humbolt: 1 · Pylong: 15
Round inventory
Trinkets
7 trinkets · 6 types

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Gold Bar
At the start of each day, gain $10.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Silver Watch
When a monster levels up, it gains +15% Cooldown Speed.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.
