Ranked run

Monster Ranger

Run hn4e4gv36sij8td · Aug 1, 2026, 8:46 PM

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Patch unknownUpdated Aug 1, 2026, 9:54 PM14 observed rounds
Outcomeunknown
Record95
MMR1898?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 9

Round result: win

Open in Team Builder
Patch unknownUpdated Aug 1, 2026, 9:54 PM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast2
Damage1
Shock48
On Battle Start

Trigger this and gain +4 Shock permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast2
Damage30
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 3Frizzly · Humbolt · Bumblebolt

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Frizzly, Humbolt, Bumblebolt.
  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Frizzly, Humbolt, Bumblebolt.
  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Frizzly, Humbolt, Bumblebolt.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageIroncore: 30 · Frizzly: 1 · Humbolt: 30 · Ironcore: 30 · Ironcore: 30 · Bumblebolt: 9
  • ShockFrizzly: 48 · Humbolt: 1 · Bumblebolt: 3

Round inventory

Trinkets

7 trinkets · 6 types

Power Pouch

When you buy an item, give your monsters +2 Damage.

Wood Sword × 2

Your monsters have +5 Damage.

Membership Card

You can use 1 additional Item each day.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Power Band

Give the first monster you buy each day +20 Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.