Ranked run

Lucky Girl

Run qdtjvz6swdy0u7o · Jul 24, 2026, 5:41 PM

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Patch unknownUpdated Jul 25, 2026, 8:42 AM2 observed rounds
Outcomeunknown
Record02
MMR2155?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 12

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 8:42 AM6 board slots11 trinkets
6 of 6board slots filled
Slot 1Level 2 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage200
Ability / passive

Adjacent allies apply their Ongoing abilities 2 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +200% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage120
Ongoing

Adjacent Common allies have +67% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown3s
Multicast
Damage60
Ability / passive

Whenever an ally inflicts Shock, Charge this by 3 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Celestia

Dragon

Tier 4 · Cost 30

Cooldown6.5s
Multicast
Damage130
On Battle Start

Disable abilities of all Ongoing monsters in this row.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Bumblebolt · Formiqueen
  • Dragon × 2Onsetra · Celestia
  • Electric × 2Pylong · Bumblebolt

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Formiqueen + Onsetra1,873 rounds together · 53% round win association1,873 observed win/loss round results
  • Bumblebolt + Formiqueen1,764 rounds together · 56% round win association1,764 observed win/loss round results
  • Bumblebolt + Onsetra637 rounds together · 54% round win association637 observed win/loss round results
  • Onsetra + Pylong600 rounds together · 49% round win association600 observed win/loss round results
  • Bumblebolt + Pylong574 rounds together · 55% round win association574 observed win/loss round results
  • Formiqueen + Pylong570 rounds together · 50% round win association570 observed win/loss round results
  • Clawnetic + Pylong233 rounds together · 42% round win association233 observed win/loss round results
  • Bumblebolt + Clawnetic230 rounds together · 43% round win association230 observed win/loss round results
  • Clawnetic + Formiqueen147 rounds together · 41% round win association147 observed win/loss round results
  • Clawnetic + Onsetra125 rounds together · 47% round win association125 observed win/loss round results
  • Celestia + Onsetra118 rounds together · 62% round win association118 observed win/loss round results
  • Celestia + Formiqueen90 rounds together · 57% round win association90 observed win/loss round results
  • Celestia + Pylong19 rounds together · 58% round win association19 observed win/loss round results
  • Celestia + Clawnetic10 rounds together · 10% round win association10 observed win/loss round results
  • Bumblebolt + Celestia7 rounds together · 57% round win association7 observed win/loss round results

Team toolkit

  • DamageOnsetra: 200 · Pylong: 1 · Bumblebolt: 9 · Formiqueen: 120 · Clawnetic: 60 · Celestia: 130
  • ShockPylong: 15 · Bumblebolt: 3

Round inventory

Trinkets

11 trinkets · 8 types

Gold Trophy × 2

On Victory Gain $8.

Market License

Increase shop rank by 1.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Haste Orb × 3

Your monsters have +15% Cooldown Speed.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Winged Crown

Your top middle monster has +1 Multicast.