Ranked run

Bug Catcher

Run gslt3q1j4jtnl3s · Jul 24, 2026, 12:38 PM

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Patch unknownUpdated Jul 29, 2026, 9:00 AM12 observed rounds
Outcomeunknown
Record75
MMR2356?
Tiermaster

Trainer effect

Bug Catcher

The first Bug monster you buy each round is free.

Selected team

Round 7

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 29, 2026, 9:00 AM6 board slots8 trinkets
6 of 6board slots filled
Slot 1Level 1

Cicadence

Bug

Tier 3 · Cost 25

Cooldown6s
Multicast
Damage100
On Cast

Trigger the Bug ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Stingarde

Bug

Tier 1 · Cost 10

Cooldown5s
Multicast
Damage450
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+40 Sell Value permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Guardiant

Bug

Tier 1 · Cost 15

Cooldown3.5s
Multicast
Damage15
Ability / passive

After you buy a Bug monster, this gains +21 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage60
Ongoing

Adjacent Common allies have +33% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast3
Damage20
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 6Cicadence · Stingarde · Gildshell · Guardiant · Formiqueen · Velocect

Ability text matches

  • Cicadence references BugTrigger the Bug ally above.Potential interaction with Stingarde, Gildshell, Guardiant, Formiqueen, Velocect.
  • Guardiant references BugAfter you buy a Bug monster, this gains +21 Damage.Potential interaction with Cicadence, Stingarde, Gildshell, Formiqueen, Velocect.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Formiqueen + Velocect3,194 rounds together · 53% round win association3,194 observed win/loss round results
  • Cicadence + Velocect1,744 rounds together · 52% round win association1,744 observed win/loss round results
  • Guardiant + Velocect1,739 rounds together · 58% round win association1,739 observed win/loss round results
  • Cicadence + Formiqueen1,669 rounds together · 55% round win association1,669 observed win/loss round results
  • Stingarde + Velocect1,343 rounds together · 63% round win association1,343 observed win/loss round results
  • Formiqueen + Guardiant1,122 rounds together · 57% round win association1,122 observed win/loss round results
  • Cicadence + Guardiant1,015 rounds together · 55% round win association1,015 observed win/loss round results
  • Guardiant + Stingarde955 rounds together · 62% round win association955 observed win/loss round results
  • Gildshell + Velocect878 rounds together · 53% round win association878 observed win/loss round results
  • Formiqueen + Stingarde556 rounds together · 53% round win association556 observed win/loss round results
  • Cicadence + Stingarde407 rounds together · 53% round win association407 observed win/loss round results
  • Gildshell + Guardiant391 rounds together · 56% round win association391 observed win/loss round results
  • Formiqueen + Gildshell343 rounds together · 63% round win association343 observed win/loss round results
  • Gildshell + Stingarde343 rounds together · 49% round win association343 observed win/loss round results
  • Cicadence + Gildshell181 rounds together · 60% round win association181 observed win/loss round results

Team toolkit

  • DamageCicadence: 100 · Stingarde: 450 · Gildshell: 1 · Guardiant: 15 · Formiqueen: 60 · Velocect: 20

Round inventory

Trinkets

8 trinkets · 6 types

Hero's Sword

Your monsters have +12 Damage.

Gold Trophy × 3

On Victory Gain $8.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Gold Bar

At the start of each day, gain $10.

Power Band

Give the first monster you buy each day +20 Damage.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.